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  • Developed by United States Army
  • Unreal Engine Game Engine
  • Released On: 29 August 2013
  • From 14 up to 24 slots

America's Army Proving Grounds - Info

America’s Army: Proving Grounds (AA:PG) is a first-person shooter computer/video game created using Unreal Engine 3, and is the most current game of the America’s Army FPS series.


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America's Army Proving Grounds Cover

America's Army Proving Grounds Game Servers can be ordered on our website and will be online within 30 minutes after receiving payment.
To order America's Army Proving Grounds gameservers visit our America's Army Proving Grounds gameserver order page. We also offer Teamspeak 3 and web hosting to go along with every America's Army Proving Grounds gameserver.

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Available Locations

United States
Los Angeles, United States (USA)
Virginia, United States (USA)
Europe
London, United Kingdom (UK)
Rotterdam, Netherlands
Frankfurt, Germany
Moscow, Russian Federation
South America
São Paulo, Brazil
Asia-Pacific
Tokyo, Japan
Dubai, United Arab Emirates
Hong Kong, Hong Kong
Africa
Johannesburg, South Africa

Feature List

▪ The game brings back many features from previous AA games and stresses small unit tactical maneuvers and training to reflect the current day U.S. Army. As with previous versions, AA:PG was designed with certain principles and ideals in mind including Army Values, Soldiers Creed, teamwork, training and completing the objective. Gameplay scenarios included Battle Drill Exercises and Forward Line Operations. Battle Drill Exercises (BDX) are fast-paced and meant for small engagements of 6 vs. 6 players. BDX maps focus on the basic movements and maneuvers, allowing players to quickly learn how opposing forces play and adjust their strategy for future engagements. Forward Line Operations (FLO) are larger 12 vs. 12 mission-based exercises allowing players to use the skills learned in their Battle Drills to achieve success.