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Zombie Panic! Source Game Servers

Zombie Panic! Source is a multiplayer Half-Life 2 first-person shooter modification that pays homage to the popular Zombie genre of film and games. It is the sequel to the Half-Life modification Zombie Panic!
Name:
Zombie Panic! Source
Developer:
Valve / ZPS mod team
Release Date:
03/10/2008
Supported Players:
2 - 32
Engine:
Source Engine
Admin tool:
Official site:
Forum link:


Order

Zombie Panic! Source Game Servers can be ordered on our website and will be online within 30 minutes after receiving payment.
To order Zombie Panic! Source gameservers visit our Zombie Panic! Source gameserver order page. We also offer Teamspeak 3, Ventrilo, Mumble and webhosting to go along with every Zombie Panic! Source gameserver.

Available locations

United States
Virginia, United States (USA)
Los Angeles, United States (USA)
Europe
London, United Kingdom (UK)
Rotterdam, Netherlands
Frankfurt, Germany
Moscow, Russian Federation
South America
São Paulo, Brazil
Asia-Pacific
Tokyo, Japan
Dubai, United Arab Emirates
Hong Kong, Hong Kong
Sydney, Australia
Africa
Johannesburg, South Africa

Order

Slots Price Order
Zombie Panic! Source - 2 slots € 0.00
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Zombie Panic! Source - 4 slots € 0.00
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Zombie Panic! Source - 6 slots € 0.00
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Zombie Panic! Source - 8 slots € 0.00
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Zombie Panic! Source - 10 slots € 0.00
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Zombie Panic! Source - 12 slots € 0.00
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Zombie Panic! Source - 14 slots € 0.00
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Zombie Panic! Source - 16 slots € 0.00
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Zombie Panic! Source - 18 slots € 0.00
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Zombie Panic! Source - 20 slots € 0.00
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Zombie Panic! Source - 22 slots € 0.00
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Zombie Panic! Source - 24 slots € 0.00
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Zombie Panic! Source - 26 slots € 0.00
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Zombie Panic! Source - 28 slots € 0.00
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Zombie Panic! Source - 30 slots € 0.00
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Zombie Panic! Source - 32 slots € 0.00
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Feature List

The game features four modes of gameplay, Zombie Panic! Survival mode, Zombie Panic! Objective mode, Zombie Panic! Hardcore mode, and ZPA mode. In survival mode, the zombies start with a number of lives based on the amount of players which are slowly depleted as zombies are killed and subsequently come back. In this mode, the round can only be won if one side completely destroys the other or after 15 minutes and survivors are still left standing. A Zombie life is gained if a human is killed and the human that dies, respawns on the zombie team. Objective mode introduces a set of objectives the survivors must complete. The zombie team has an infinite number of lives in objective mode, so zombies can always join the action again if they are killed. Hardcore mode dramatically increases the strength of the undead horde. Survivors must survive for five minutes rather than 15, but this shorter time to beat is compensated by more zombies at the start of the round, all of these initial zombies are capable of infection (75% chance when hitting a survivor) and firearms and explosives do less damage. ZPA mode includes infinite respawns for both the humans and zombies (survivors in waves of 20 seconds), a main objective (usually hold a control point for a certain amount of time) and side objectives (winnable by both teams, gives more carriers for zombies, more weapons for humans).

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